Christmas character design problem: a festive orc – half 2 · 3dtotal · Study | Create


Introduction
Last time we used lines in order to create our orc character, this time I want to start with shapes in order to get our sleigh. We will then take our favorite idea and create a quick 3D model from it using ZBrush or any 3D software you prefer. This will be the base for our neat line drawing. We‘ll draw the big shapes first and then take our time and add a few extra details in order to add some Christmas-flavor to our design.
Our last consequence
Exploring shapes
So as to get our good sleigh we have to incorporate each the Christmas theme in addition to orc shape-language. We begin by making an attempt a number of completely different shapes and examine them. Right here I check out some playful swirls and mix them with cracks, spikes, and horns. Ultimately I determine for quantity three, as a result of it has all the weather I used to be on the lookout for however with none pointless extras. Readability is all the time key, particularly when having in thoughts that we’re planning to fill our sleigh with presents and ornament.
Check out a number of completely different concepts and examine them till you discover a becoming design.
Constructing a mannequin
Upon getting your design, take it to your favourite 3D software program and use it as a reference so as to create a fast mannequin. I used ZModeler in ZBrush as a result of I wished to make use of this opportunity to enhance my very own abilities in ZBrush and constructed a low-poly mannequin. There isn’t any want for subdivisions. Having a low quantity of polygons provides us clear reference factors we will use when drawing on high later.
Utilizing ZModeler it solely took me half an hour so as to get a neat preview of my sleigh.
Drawing the sleigh
Again in Photoshop I take the picture I rendered in ZBrush and draw on high. Whereas already including a number of particulars I nonetheless attempt to hold the shapes of the weather so simple as doable. Additionally be aware how I stored a number of the angular shapes from the low poly-model so as to get a extra attention-grabbing really feel.
Whereas drawing the traces on high of your rendering attempt to hold your design clear and readable.
Including particulars
I all the time attempt to work from huge to small. Now the traces of the fundamental components are achieved and the enjoyable half can start: Including the element. You don‘t need to assemble the angle for each single ribbon however take your time for every of them. As a result of we already outlined the massive components, drawing one of many ribbons perspective mistaken received‘t have an effect on the larger piece by offering a mistaken reference level.
Including the ornament will flip our car into a correct Christmas sleigh.
Including values
Earlier than we add colours in our subsequent tutorial I need you to take a second and take into consideration values. We’ve got numerous completely different small components right here and whereas our first precedence is to make it look cool, our second is to maintain it readable. Strive a number of various things and see should you can handle holding completely different components separate by assigning completely different values to them.
Subsequent time we are going to add colours and create a presentation for our idea.
As a last step we attempt to give you a set of values that can assist us holding components of our sleigh visually separated.